Prioritisation & planning

Buy a Feature

Each feature has a price, everyone gets a budget, and nobody can afford everything alone.

When. Asking people to rank features gets polite answers. Making them spend a budget they cannot stretch gets real ones, and forces them to negotiate.

Duration
1.5 h
Participants
Customers, or stakeholders playing with their own budget
Output
A ranking people paid for, and the coalitions behind it
Stage
Pre-PMF · Post-PMF · Scale-up · Mature
PriceWho boughtTotal spentRankFeature AFeature BFeature CFeature D
Find the right sequence

In FigJam: File → Duplicate to your drafts, then keep this workshop's section. Get the file on Figma Community

Filled example

PriceWho boughtTotal spentRankFeature AFeature BFeature CFeature D150 € partscatalogue withbarcode scanSophie plus threeothers pooled150 €1200 € invoicingexport to Pennylanetwo owners pooled,short by 40 €160 €not bought80 € offline draftthat survives a deadzonefour ownersseparately320 €2 by spend250 € automaticroute planningnobody0 €last

Example data. Fieldnote is a fictional company used to fill every board, so the examples tell one consistent story.

Fieldnote, played with six owners including Sophie at the spring user day. Budget 100 € each, total shelf price 1 200 €.

What the team took away

Route planning was top of the roadmap and nobody spent a cent on it. When asked what would have made them pay, two owners said they already plan by hand in ten minutes, which is not a problem worth 250 €.

How to run it

Preparation

Agenda

  1. 15 min
    Read the shelf
    Present each feature in one sentence and its price. No selling, no roadmap context. Answer questions about what it does, not about when.
  2. 15 min
    Spend alone
    Each person spends their budget on their own, without discussion. This is the honest signal, before any group dynamic.
  3. 30 min
    Open negotiation
    People may now pool money. Let it get loud. The conversation about who gives up what is the actual output, more than the totals.
  4. 20 min
    Read the board
    Count what was bought. Then ask about the expensive things nobody touched: were they too expensive, or genuinely not wanted?
  5. 10 min
    Ask the losers
    For each unbought feature, ask one buyer what would have made them pay. The answer is often a smaller version you had not considered.

Pitfalls

Afterwards

Feed the ranking into Impact/effort or RICE, where cost and reach get a say. The coalitions that formed tell you which customer segments share a problem.

Source : https://www.lukehohmann.com/innovation-games/buy-a-feature

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